Month: October 2011

  • Creating a Slideshow Viewer, Part 2: Reading the Inventory

    This is the second installment in my small series about creating a slideshow viewer (based on my new texture vendors). In this one, I’ll be showing you how to add images to the viewer. In my original texture vendors, the prim which displayed the images was responsible for creating a list of the images available,…

  • Creating a Slideshow Viewer, Part 1: Buttons

    Recently I decided to update my Texture Vendors. If you have seen my stores inworld, you will know that the Texture Vendors display one texture at a time, with buttons to let you cycle through the different textures in the set. The current version of the vendors was created quite a while ago, and uses…