Category: Textures
-
Exhibition Hall Textures – Set 1
I recently completed a small commission project, building an exhibition hall for the Geneva Motor Show: I created a number of textures specifically for this, and I’ve taken these and improved them a bit (I think!), added some additional ones, and am now releasing them as a new texture set. Here’s a few samples, and…
-
Victorian Interiors – Set 1, Take 2
An explanation and an announcement Charity Tearfall posted a brief, complimentary review of the Victorian Interior textures on XstreetSL (thanks!), but suggested that it would be good if the windows were transparent. Well, she’s right, it’s always useful for windows to be transparent! Unfortunately, and as you are probably aware if you are a resident,…
-
Victorian Interior Textures – Set 1
A new texture set! This time it’s a collection of 30 wall textures in a Victorian style, suitable for the Victorian gentleperson at home, or for Steampunk inventors in search of a stylish interior for their latest vehicle! As usual, you can get the texture set from XStreetSL, or in-world at the Templar Creations store.…
-
Castle Textures – Set 3
A new set of textures, and a collection pack that brings together all 60 textures from the Castle Texture Sets 1-3 in a single set at a reduced price. First, a quick preview of the new set, Castle Textures – Set 3: As usual, you will these in-world at the Templar Creations main store, and…
-
Castle Textures – Set 2
My Christmas break was a bit longer than anticipated, but now I’m back and with a new texture set! This is the second in the new collection of castle textures, and this one adds windows and doors to go with the walls from the previous set. Here is a quick preview: Visit the store to…
-
Textures – A Few Quick Tips
Some hints and tips that might make working with textures quicker and more efficient. 1. Instantly apply a texture …without even opening the Build dialog! Simply drag a texture from your inventory onto the surface that you want to texture. The texture will instantly be applied to that face. Obviously this will only work on prims that you…
-
Castle Textures – Set 1
This is the first in a new collection of texture sets, for castle builds. This set consists of textures mainly for walls, floors, and ceilings. As usual, they seamlessly tile, and are all at 256×256. A few examples: You can get them from the Main Store, or from the XstreetSL page.
-
Cave Textures – Set 1
A new collection of textures, this time for cave walls and floors, and probably suitable for cliff-faces and similar environments. As usual, there are 20 textures, 256 x 256, and they all seamlessly tile. A few examples: You can find them at the Main Store, or on the XstreetSL pages.
-
Animated Textures – Tutorial 3
In the previous two articles you saw how to use llSetTextureAnim() to activate conventional animated textures. This is the usual way of animating textures in Second Life. There is another way, which involves using a script and a timer, along with the ‘offset texture’ function. This is far less efficient than using a normal animated…
-
Steampunk Textures – Set 7
Now available from the main store and from XstreetSL, this new texture set is mainly for walls and floors, and consists of 20 seamlessly tiling textures. A few examples: View the set on XstreetSL Visit the Templar Creations Main Store